Paper Vr Glasses
Overview
Product sourcing insights & recommendations
The phrase "paper VR glasses" (commonly known as Google Cardboard) has evolved from a tech novelty into a high-volume institutional utility in 2026. While mainstream consumers have pivoted toward standalone headsets like the Meta Quest 3, the market for low-cost paper viewers remains robust for mass-scale education, promotional marketing, and quick 360° content validation. AlibabaAlibabaAlibaba
Market Trends & Consumer Insights (2025–2026)
* The Pragmatism Pivot: Cardboard is now valued for "deployment velocity" rather than graphical power. It is the primary tool for classroom-scale VR tours and branded corporate giveaways where budget and scalability outweigh high-fidelity immersion. AlibabaAlibaba
* WebXR Dominance: Over 70% of active usage now occurs via browser-based WebXR (accessed via QR codes), eliminating app store friction and allowing instant deployment for events. Alibaba
* Eco-Conscious Branding: There is a significant trend toward fully recyclable V2.0 designs. Large-scale deployments in 2026 prioritize sustainability, often using unbleached kraft paper to align with corporate ESG mandates. Alibaba
* Coexistence Strategy: Cardboard serves as the "Observation Tier" (short demos, 360° tours), while standalone headsets handle the "Interaction Tier" (gaming, 6DoF movement, and spatial computing). Alibaba
Product Pricing & Sourcing Data
Bulk pricing in 2026 is highly competitive, driven by mature Chinese manufacturing hubs in Shenzhen and Yiwu.
| Product Category | Pricing Range (Bulk) | Typical MOQ | Key Features |
|---|---|---|---|
| Standard Cardboard V2.0 | $0.89 – $1.29 | 100 - 500 units | Foldable, kraft paper, 34mm lenses. AlibabaAlibaba |
| Custom Branded/OEM | $0.95 – $2.98 | 500 - 1,000 units | Full-color printing, custom logo, recyclable. AlibabaAlibaba |
| High-Durability / DIY Kits | $0.28 – $0.88 | 1,000+ units | DIY lens boxes, embossing, matte lamination. Alibaba |
Paper Vr Glasses Google Cardboard V2.0 Custom Branding
Products · 3 lists

Google Cardboard Magic and Cool Portable and Foldable 3d VR Paper Google Glasses for Smartphone Custom Logo
Shanghai Eago Industrial Co., Ltd.🇨🇳CN10 yrs
High Quality Virtual Reality Glasses Google Cardboard V2.0 3D Cardboard Glasses Cardboard VR for Sale
Ningbo Eleroyal Import & Export Co., Ltd.🇨🇳CN10 yrs
Wholesale Custom Logo Google VR2.0 Virtual Reality Cardboard Glasses Box 3D Glasses Video Headset VR2.0 Glasses for Smartphones
JC Display Packaging Co., Limited.verified🇨🇳CN16 yrs
Hot Selling Custom Brand Design Google Cardboard Version 2.0 VR 3D Glasses
Hangzhou Retsing Eyewear Co., Ltd.🇨🇳CN16 yrs
Wholesale Vr Cardboard Glasses Google Cardboard V2 Custom Branding 3d Cardboard Glasses
Shenzhen Ylaire Electronics Co., Ltd.verified🇨🇳CN15 yrs
2021 Custom Design Logo Print Vr Virtual Reality 3D Biconvex Glasses 2.0 Box V2 Google Cardboard With Headstrap
Cangnan XINLU Crafts Co., Ltd.🇨🇳CN9 yrs
ShenZhen Full Color Black Custom Print Vr Glasses google Cardboard 2.0
Shenzhen Packgift Technology Co., Ltd.🇨🇳CN8 yrs
Beckon OEM Paper VR 3rd Gen Headset Google Cardboard Style Virtual Reality 3D Glasses for Business Giveaways Corporate Gifts
Changshu Beckon Imp. And Exp. Co., Ltd.🇨🇳CN1 yr
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Taizhou Nandika Glasses Co., Ltd.🇨🇳CN9 yrs
Custom Brand Promotional Paper Cardboard 3D Virtual Reality Glasses Google Cardboard VR Glass for Android /IOS
Jinhua Kaiyue Photoelectric Technology Co., Ltd.verified🇨🇳CN7 yrs
Google Cardboard Glasses Customizable 3DVR Virtual Reality Mobile Phone Magic Mirror Novelty Gifts with Logo Printing Option
Yiwu Huicheng Import And Export Co., Ltd.🇨🇳CN2 yrs
Cardboard 2.0 VR Video Glasses - Immersive 3D Virtual Reality Experience with Cardboard Box
Shenzhen Xiangqing Technology Co., Ltd.🇨🇳CN4 yrs
Custom VR 2.0 Cardboard VR Glasses Virtual Reality 3D Glasses Kit for 3d Movies
Shenzhen Esky Technology Co., Ltd.🇨🇳CN18 yrs
Custom Printed Google Cardboard 3.0 VR Glasses V3 Virtual Reality Cardboard VR Viewer Cardboard 34mm
Shenzhen V-Focus Electronic Technology R&d Co., Ltd.🇨🇳CN13 yrs
New Design Cardboard Kit Big Lens 3D Virtual Reality Cardboard Glasses with Head Strap Nose Pad and NFC
Yiwu Trieagle Optical Electronic Co., Ltd.verified🇨🇳CN10 yrs
Customized Popular Googles VR Foldable Glasses 3D Hardware Video Cardboard Headset with logo Design for Promotion Gift
Yiwu Unai Promotion Gift Co., Ltd.🇨🇳CN12 yrs
Cheap Eco Friendly Custom logo Print Paper Cardboard VR 3D Glasses for Smartphone
Shenzhen Keeup Gifts Co., Ltd.verified🇨🇳CN13 yrs
Custom Design Promotional Paper Google Cardboard 3D Virtual Reality Glasses VR Glass for Android /IOS
Yiwu Zhouhe Import & Export Co., Ltd.🇨🇳CN6 yrs
Custom Logo Print Paper Cardboard VR 3D Glasses Branding 3d Cardboard Glasses
Yiwu Imaiwill Technology Co., Ltd.🇨🇳CN3 yrs
Promotional Sports & Entertainment VR Cardboard Glasses Virtual Reality Mobile Phone 3D Stereo Cinema Effect
Jaxy Optical Instrument Co., Ltd.🇨🇳CN4 yrs
3D Glasses Virtual Reality Cardboard Glasses for Education Studying
Jaxy Optical Instrument Co., Ltd.verified🇨🇳CN22 yrs
Folding Mini VR Glasses 3D VR Glasses 2.0 Virtual Reality Logo Custom
Shenzhen Yirunzhida Technology Co., Ltd.🇨🇳CN1 yr
VR Game Glasses Headset G15 Helmet All in One Phone 3d for Ios Android Smartphone Virtual Reality Box Eyewear VR Smart Glasses
Shenzhen Kingstar Mould Co., Ltd.verified🇨🇳CN19 yrs
RK-AI05 2018 Top Selling Vr Headset 3d Vr Glasses Cardboard Vr for 3 5 6 0 Smartphones on Sale for Christmas Day Phone
Shenzhen Aquina Electronic Manufacturing Co., Ltd.🇨🇳CN6 yrs
Hot Sell New Product Ar Glasses Virtual Reality Shinecon Video Glasses Headset 3d Vr Glasses Case Box for Google Cardboard Smart
Ganzhou Pangniu Technology Co., Ltd.verified🇨🇳CN6 yrs
Ios Android Smartphone Vr Virtual Reality Vr Google Cardboard Headset 3d Glasses Box Stereo
Shenzhen Shooscam Technology Co., Ltd.verified🇨🇳CN5 yrs
Magic Mirror G02Ef Blue Light VR Glasses Mobile Phone 3D Glasses Intelligent Virtual Reality Head-Mounted 50-80"
Shenzhen Tianqin Co-creation Technology Co., Ltd.🇨🇳CN4 yrs
Manufacturing Wholesale OEM Original VR Virtual Reality 3D Glasses Box Stereo Cardboard Headset Helmet
Shenzhen Myhome Technology Co., Ltd.🇨🇳CN11 yrs
2026 Dropshipping Universal VR Glasses Eco-friendly ABS+PC 50"-80" Virtual Screen Mobile Games 360 HD Movies Compatible
Ningbo Lingfei Supply Chain Management Co., Ltd.🇨🇳CN8 yrsRelated Searches
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Sources & References
28 sources cited · Verified industry data & reports
AR And VR Smart Glasses Market Size Report 2026-2030
www.thebusinessresearchcompany.com
Global Outlook – By Display Technology ( Optical See Through, Video See Through), By Device Type ( Binocular, Monocular), By Product ( Mobile Phone Smart Glasses, Integrated Smart Glasses, External Smart Glasses), By End Use ( Gaming Industry, Healthcare, Education, Military And Defense, Other End Users) – Market Size, Trends, Strategies, and Forecast to 2030 · Purchase This ReportDownload Sample PDFAdd to Cart · Home>Reports Store>Electrical And Electronics>Global AR And VR Smart Glasses Market Report 2026 ... • AR And VR Smart Glasses market size has reached to $21.17 billion in 2025 AR And VR Smart Glasses market size stood at $24.88 billion in 2026 and is projected to reach $46.93 billion by 2030 at a 17.2% CAGR. Key players: Seiko Epson Corporation, Samsung Electronics Co. Ltd., Optinvent SA The ar and vr smart glasses market size has grown rapidly in recent years. It will grow from $21.17 billion in 2025 to $24.88 billion in 2026 at a compound annual growth rate (CAGR) of 17.5%. The growth in the historic period can be attributed to early adoption in gaming devices, reliance on smartphone-based ar applications, increased experimentation in healthcare visualization, expansion of early vr training systems, use in pilot education and simulation. In June 2025, TDK Corporation, a Japan-based electronics solutions company, acquired SoftEye, Inc., for an undisclosed amount. With this acquisition, TDK aims to accelerate the development of AI-enabled smart glasses and expand its AI ecosystem by integrating SoftEye’s custom chips, cameras, software, and algorithms into its product portfolio. SoftEye,is a US-based company that offers AR and VR smart glasses.
Virtual Reality (VR) Market Size, Growth, Share | Report, 2034
www.fortunebusinessinsights.com
Access 74+ Detailed Reports Featuring Market Insights, Trends, Forecasts, & Competitive Analysis Across Sectors: The global virtual reality (VR) market size was valued at $20.83 billion in 2025 & is projected to grow from $26.71 billion in 2026 to $171.33 billion by 2034 Thus, the increasing use of VR glasses in training and education will fuel the segment's growth. The market is studied across North America, South America, Europe, the Middle East & Africa, and Asia Pacific. These regions are further categorized into leading countries. North America Virtual Reality Market Size, 2025 (USD Billion) ... North America dominated the market with a valuation of USD 7.33 billion in 2025 and is projected to reach USD 9.3 billion in 2026. The global virtual reality (VR) market size was valued at USD 20.83 billion in 2025 and is projected to grow from USD 26.71 billion in 2026 to USD 171.33 billion by 2034, exhibiting a CAGR of 26.20% during the forecast period. North America dominated the virtual reality (VR) market with a 35.60% share in 2025. The hardware segment is expected to lead with a 62.13% market share in 2026.
IDC - Augmented and Virtual Reality Headsets Market Insights
www.idc.com
Optical see-through display glasses, from vendors including XREAL, Viture, and RayNeo, represent the fastest-growing segment, expanding from 3 million units in 2026 to 12.2 million by 2030, a 41.9% CAGR, as enterprise buyers gravitate toward premium spatial-computing hardware while consumers adopt mid-priced models. IDC expects smart glasses to continue displacing traditional VR/MR headsets as the primary growth engine for XR through the forecast period, with platform, ecosystem, and AI differentiation determining the next phase of competition. The global smart glasses category surged 167% year over year in Q1 2026, reaching approximately 2.25 million units shipped in a single quarter, according to new data from IDC’s Worldwide Quarterly Wearable Device Tracker and Worldwide Quarterly Augmented and Virtual Reality Headset Tracker. IDC forecasts full-year 2026 shipments of approximately 13.6 million units, growing to 27.3 million by 2030, a CAGR of 18.9%. Revenue is expected to reach $5.1 billion in 2026, while average selling prices, currently around $376, are forecast to compress to approximately $229 by 2030 as the category matures and volume expands. Vendor Landscape: Meta Leads as Competition Broadens · Meta led the global smart glasses market in Q1 2026 with 69.2% share, supported by its EssilorLuxottica partnership and the continued strength of the Ray-Ban Meta lineup. Despite its lead, Meta faces mounting pressure from Google’s Android XR ecosystem, which enters with deep Gemini integration across email, photos, and search, and from Snap, whose Lens Studio developer base and five generations of Spectacles hardware give it a head start on the social and creative layer of smart glasses. ... Mixed reality, anchored by devices like Meta’s Quest series, is forecast to grow from 3.2 million units in 2026 to 10.4 million by 2030, a 34.4% unit CAGR, with revenue reaching $7.1 billion by 2030.
Smart Glasses Market Size And Share Report, 2026-2033
www.grandviewresearch.com
For instance, in December 2025, Google LLC announced its first AI smart glasses for a 2026 launch, with dual models: screen-free assistance glasses and display-equipped AR variants, strengthening growth across the AR smart glasses market and next-generation wearable platforms. Additionally, partnerships with Samsung, Warby Parker, and Gentle Monster on the Android XR platform are accelerating innovation in the AR and VR smart glasses market. Size, Share & Trends Analysis Report By Type (Monocular, Binocular, Audio, Immersive), By Operating System, By Glass Tinting Technology, By Application, By Connectivity, By Region, And Segment Forecasts ... The global smart glasses market size was valued at USD 2.5 billion in 2025 and is projected to grow from USD 3.2 billion in 2026 to USD 14.4 billion by 2033, at a CAGR of 24.2% from 2026 to 2033. This report forecasts revenue growth at global, regional, and country levels and provides an analysis of the latest industry trends in each of the sub-segments from 2021 to 2033. For this study, Grand View Research has segmented the global smart glasses market report based on type, glass tinting technology, operating system, application, connectivity, and region. Type Outlook (Volume, Thousand Units; Revenue, USD Million; 2021 - 2033) ... North America dominated with a 34.4% revenue share in 2025. By glass tinting technology: Polymer-dispersed liquid crystals (PDLC) segment held the largest market share in 2025. By connectivity: Bluetooth segment held the largest market share in 2025. Largest regional market: North America (34.4% revenue share, 2025) Fastest-growing regional market: Asia Pacific (highest CAGR, 2026-2033)
Virtual Reality Market Size And Share Report, 2026-2033
www.grandviewresearch.com
The glasses bridged the gap between traditional glasses and bulky VR headsets. The glasses are equipped with Qualcomm Snapdragon AR1 Gen 1 and offer features such as a 12MP camera, capture LED, photo/video capture, five microphones, dual off-ear speakers, and voice control. This report forecasts revenue growth at global, regional, and country levels and provides an analysis of the latest industry trends in each of the sub-segments from 2025 to 2033. Largest regional market: Asia Pacific (40.0% revenue share, 2025) Fastest-growing regional market: Europe (highest CAGR, 2026-2033) ... This immersive experience for consumers is created by VR technology through gadgets, such as VR headsets, glasses, or gloves, and bodysuits. Moreover, the trend of surgeries and other complex operations being conducted remotely is expected to drive the segment growth. For instance, challenging surgeries can be attempted by doctors in VR to confirm the probability before operating on the actual patient. The hardware segment accounted for the largest revenue share of above 65.0% in 2025. Asia Pacific accounted for the largest revenue share of over 40.0% in 2025. The regional market growth can be attributed to countries, such as China, that are major producers and suppliers of VR-related hardware. In addition, the region is home to a large number of industries and factories that are using VR in various processes due to the trend of automation.
Virtual Reality (VR) Market Size, Report, Share & Growth Trends ...
www.mordorintelligence.com
May 2026: Sony Semiconductor Solutions and TSMC entered a preliminary agreement related to video production equipment for next-generation VR glasses and goggles. The agreement points to supply-chain and manufacturing specialization around components used in advanced immersive devices, strengthening coupling between imaging, display, and production workflows. December 2025: Meta and iHeartMedia announced a partnership to host a Coldplay immersive concert experience in Meta Horizon. By immersion level, semi-immersive systems accounted for 42.56% of the virtual reality market size in 2025; fully immersive platforms are expected to record the strongest outlook at a 23.12% CAGR from 2026 to 2031. By geography, North America commanded 37.36% of the virtual reality market share in 2025, whereas the Asia Pacific is set to grow fastest at a 23.49% CAGR to 2031. Note: Market size and forecast figures in this report are generated using Mordor Intelligence’s proprietary estimation framework, updated with the latest available data and insights as of January 2026. ISO/IEC published ISO/IEC 5927:2024 on safety guidance for VR/AR use, followed by ISO/IEC 24216-1:2026 in May 2026 covering UI requirements and ethical guidelines for avatars in virtual environments, which shifts compliance from device-centric safety to behavioral and interface considerations. On the public-sector demand side, the US Department of Homeland Security issued an updated AR/VR Notional Requirements List for procurements in June 2025 that references safety standards such as UL 8400, while US lawmakers introduced H.R.
